How mitigation-panel rules work
Understand protocols, rule types, ports, ranges, Allow, Block and Rate Limit modes, PPS limits and special rules before configuring protected traffic.
Updated 8/3/20264 min read
Understand protocols, rule types, ports, ranges, Allow, Block and Rate Limit modes, PPS limits and special rules before configuring protected traffic.
Updated 8/3/20264 min read
The IP identifies the protected target. Protocol separates TCP, UDP, and special cases. Rule type selects the countermeasure and may recommend known ports. Port can be a single value, an allowed range, or all ports when supported.

| Rule anatomy | Defines | Verify |
|---|---|---|
| Protocol | TCP, UDP, or special | Actual service transport |
| Type | Preset or countermeasure | Application match |
| Port | Single, range, or all | Server configuration |
Related guide: How to create a mitigation rule step by step
The interface labels A as Default (Allow), B as Block after x PPS, and R as Rate Limit. B and R require a positive PPS value, and the form displays the protocol maximum. This guide does not claim effects the panel does not describe.
UDP Generic Port and TCP Service are general choices. Game presets include FiveM, MTA, Source, Minecraft, and Lineage 2. ICMP uses fixed port 0; TCP Passive may allow all ports; Drop All blocks all traffic and must be treated as high impact.
The interface marks A, Default (Allow), as the initial option. Confirm the operational need before switching to B or R.
No. A type can allow one port, a range, a fixed value, or all ports. The form shows and validates available choices.
